9 Rova 4713 AR
@ 3:00 PM
The Archangels descend down a long, spiraling stone staircase into the inner parts of Citadel Drezen. With Adlo leading the group, he moves ahead of the other aasimars to scout. Outside the staircase, Adlo and the Archangels find themselves below near an array of unarmed ballistae. A closer search from Adlo reveals that this part of the citadel was evacuated quickly and nothing remains besides the unarmed siege weaponry. Circling around the lower tower, Adlo find two large iron doors with an intricate mechanism locking it. Beckoning the rest of the Archangels closer, Adlo is able to disable the mechanism and enter through the doors. The aasimars find a chamber that is furnished as a study and a bedroom, but it looks as if the room’s inhabitant left the area quickly and recently.
The heroes detect magic in the area and sense a strong aura of abjuration magic throughout the citadel. The Archangels investigate the chamber looking for clues. Hakim moves through the middle and touches the symbol of Deskari in the middle which causes Hakim to disappear. Distraught with the disappearance of Hakim, Fynna jumps to the symbol to rescue Hakim bewildering the rest of the Archangels. As Fynna disappears, the other Archangels are able to identify with spellcraft that both Hakim and Fynna stepped on some sort of teleportation trap. With this knowledge at hand, the rest of the Archangels quickly search the chamber for any information about the inhabitants inside before chasing after their two other comrades. Searching the room reveals to Adlo, Leon, and Praetoril that the room was once the home of a powerful priestess of Deskari (the two statues of Deskari on each side of her desk, the number of tomes and religious text dedicated to Deskari, etc.). The three dump as many books, papers, and whatnot into their bag of holding and handy haversack s before teleporting as well.
Both Hakim and Fynna are teleported to two different areas of the citadel. They find overturned beds, broken furniture, and the dead bodies of both crusaders and cultists litter the large rooms. Hakim is extra careful as he examines the bodies and searches the room for clues about the denizens inside. He finds the portcullis and carefully exits the room before searching through multiple rooms within his vicinity. On the other side, Fynna attempts to use her wand of dimension door to return back to her companions only to have it fail. Confused, she assumes the power of the Sword of Valor is preventing her ability to teleport. Unfazed by this small setback, she moves with purpose and quickly exits the room moving up the hallway searching for Hakim. The walls of the hallway are filled with a mosaic of demons doing terrible and unimaginable things to what you believe to be various followers of Iomedae, Sarenrae, and other good deities. Fynna pushes hard on the iron doors to find a succubus being pleasured by five savage barbarians inside a small chapel of Iomedae. The succubus turns towards the enchantress and smiles, attempting to seduce the sorceress into her grasp. Fynna panics a bit, throwing a confusion spell on the barbarians and succubus and attempts to flee for her life. The barbarians are severely confused and start to babble and hurt themselves, but the succubus licks her lips in delight and chases after the red haired aasimar.
Fynna does her best to fend off the succubus with a combination of spells which seem to be ineffective as the demon seductress toys around with her new plaything. Caught in a dire situation her magical tattoo begins to react and imbues her with a new power. She unlocks a new ability to sense the strength and location of a creature’s mythic power within her sphere of perception. Confused with how the succubus is able to brush away her most powerful spells, a swift sensing by Fynna reveals the succubus is slightly imbued with mythic power. As some of the barbarians are able to shake off their confused state for a bit and close in on Fynna, she quickly retreats and shouts out for her comrades’ help as the succubus approaches and toys with her new prey.
After scouring through the chamber for anything of value (various books and tomes, parchments, notes, etc.), Praetoril, Adlo, and Leon quickly step on the teleportation circle in order to catch up with Fynna and Hakim. As they rematerialize, they find themselves in a large room with overturned beds, broken furniture, and the dead bodies of both crusaders and cultists. Hearing slight noises from the north, Adlo moves first to investigate the commotion and sees Fynna in the midst of battle between several scantily cladded savage barbarians and a vile succubus. He calls out Praetoril and Leon for help and quickly engages the threats to Fynna’s well-being. Praetoril quickly moves in to assist while Leon does his best to catch up.
On the other side of the citadel, Hakim defaces several statues of Baphomet that he finds before continuing his search around the area. After a minute, a patrolling babau catches wind of Hakim and calls out for help before engaging with the paladin. Unfortunately for the babau, Hakim quickly overpowers and slays the demon with a couple of flourishes from his scimitar. The babau’s previous call for help though and the sound of combat ushers within Hakim’s sight a stout and stocky male dwarf with long, braided black beard and a fierce looking halberd. The two verbally trade jabs and insults at each other as the crazed dwarf arrogantly challenges Hakim to a duel, confident that his reverence in Deskari will shield him from one of the Archangel’s warriors. They both engage one another and after a few decisive blows Hakim is able to bring the dwarf down onto his knees as the evil cleric begs for mercy. He reveals himself to be Joran Vhane, the younger brother of Staunton Vhane – the commander of Citadel Drezen. Hakim demands Joran to forsake his demons and return back to the side of good and justice. Joran explains that he respects power above all things and pledges his service to Hakim.
Meanwhile inside the small Chapel of Iomedae the fighting intensifies. Fynna is able to evade from the succubus’s sight and deal with the barbarians’ one on one. By the time Adlo and Praetoril reach inside the chapel, a contingent of patrolling babaus from the main hall of the citadel catch wind of their intrusion and engage them in combat. Leon comes in a few seconds later to participate as well. In the midst of combat, Fynna asks her companions if they dealt with the succubus already, but the confused Archangels don’t know what she is talking about. The enchantress becomes confused as well and wonders where the succubus could have gone.
Adlo, Fynna, Leon, and Praetoril are able to fend off the babaus and a few of the barbarians for a bit, but the largest of the barbarians, a scarred face half-orc wielding a menacing double-sided great axe, thoroughly ravages Leon bringing the life oracle to the brink of death multiple times despite the attempts by Praetoril and Adlo to defend him. During the chaos of the fighting the succubus reveals herself in the main hall, shaking her head. Adlo overhears her lamenting the death of her barbarian lovers and quickly becomes angered by it. She calls out for assistance and two vrocks teleport into the chapel causing havoc for everyone inside. The insidious avian demons shriek with chaotic fury and attack the Archangels bringing Leon and Fynna closer to the brink of death. The succubus, seeing Adlo in her sight, becomes interested and lures the rogue with charm monster promising him healing. Adlo fails to resist her enchantment spell and approaches her. The rogue aasimar is pinned to the wall and the succubus kisses him, draining a portion of his life essence (1 permanent negative level on Adlo). With her kiss she attempts a suggestion on Adlo to accept her profane gift as she slowly puts her hand down Adlo’s pants. The demon hunter is able to resist her suggestion though and breaks away from the vile seductress and runs away from her. The succubus smiles watching the Archangel run away and telepathically speaks with him, telling him that she’ll have her in her arms soon enough. Adlo shakes in despair as he sees her teleport away. Leon, desperate for his life and out of resources, makes one last ditch attempt and attempts to intimidate the remaining demons and barbarians in the chapel. The vrocks, frightened from Leon’s anger, teleport away. The last surviving barbarian runs for his life to the south where the two remaining trebuchets were. After a close call in the chapel of Iomedae, Adlo, Fynna, Leon, and Praetoril continue forward into the main hall to find their missing companion Hakim.
As the four Archangels enter the main hall of Citadel Drezen, they see a once-beautiful court now in disarray. The walls are decorated with murals of angels and Templars engaged in all manner of foul acts with beasts and demons. Collapsted stone completely bars the way north, as only five decorative columns still support the hundred-foot ceiling overhead. As they get closer to the middle of the court the stained glass roof above shatters as they see a large, horrible blue sheened gorilla-like beast with four arms and two faces crash from above onto the ground. Its roar is terrible as it beats its chest and attacks Adlo, Fynna, Leon, and Praetoril. The four scramble for their lives as its three eyes begins to glow causing several different debilitating effects on the party.
On the other side, an annoyed Hakim forces Joran to enter the chapel inside and destroy the supposed animated graven statues inside (a trap that Joran mentioned to Hakim before). As Hakim waits, he hears the crashing sound from the other side of the small chapel and hears Fynna’s screams. Knowing that his companions are in trouble, the paladin of Sarenrae jumps into action and breaks through to the other side engaging the last beast of Drezen. Tapping into the power of his goddess, the aasimar paladin quickly decimates the gorilla-like beast with a flurry of slashes with his scimitar and kills the creature. With the party saved, Fynna embraces Hakim and gives him a kiss.
Hakim brings over Joran to the rest of the Archangels as they interrogate him asking him several questions about Citadel Drezen, his older brother Staunton Vhane, and the location of the Sword of Valor:
- Joran confirms that the Sword of Valor is kept in the dungeon below, but he has not been allowed to enter its depths.
- Staunton Vhane is the key to preventing further reinforcements teleporting into Citadel Drezen. He most likely knows of their presence and is probably preparing defenses around the stairwell down into the dungeon. The Archangels will need to weigh the costs and benefits with taking out the vile dwarf now or later with your current depleted resources.
- The only person that has been inside the depths of the citadel’s dungeon is a crazed old man the demons toyed with named Maranse Delaskru. He is most likely wandering around inside the citadel still babbling.
- The corruption of the Sword of Valor has caused its power to be realigned preventing any teleportation to work by any non-good aligned creatures. From the rumors Joran has heard, a powerful shadow demon sent by Areelu Vorlesh herself is the one inverting the banner’s true powers.
- There is a hidden vault on the ground level of the citadel where the Sword of Valor was originally kept. The banner has been moved, but he wouldn’t be surprised if his brother hid other valuables inside there. His brother tended to keep a lot of secrets from him.
- Fynna senses there is a lot of ill-will between Joran and his older brother Staunton.
- Including this, Joran has a quick map of the ground floor of the citadel (before it got destroyed in the assault) that might be of use to the Archangels: http://i.imgur.com/tNqovJ4.jpg
With this information at hand, the Archangels now debate whether they have enough resources to take out Staunton now or risk resting for the day and deal with more demonic reinforcements into the citadel tomorrow.